Students Projects | Timisoara – Romania
Sotron is a classic game that can be practiced both outdoors and indoors, if we have enough space and a little goodwill.
The minimum number of players is two, not having a maximum number. Obviously, the more players there are, the longer it will take.
To play the sotron we need a stone with which to throw to the sotron, a place (smooth and without pits) on asphalt and chalk to draw play space. Depending on the area it can look in various ways, it can be longer or shorter, more complex or simpler.
In all cases the idea is essentially the same: a few numbered boxes ascending from the number 1.
How to play sotron.
The boxes must be traveled from 1 to 8 and then back to 1. Whoever manages to go through it all first wins. The game continues, however, until all the players manage to go through the sotron.
When it’s your turn, you throw stones at the cottage you’re in.
If the stone falls outside or on the box line you go to retrieve your stone and give way to the next player.
In the happy event that the stone fell into the cottage where you had to jump on one leg, from square to square without touching any line. If you touch the line or, worse, jump out or into another square you give way to the next player. It should be noted that, where there are two squares in the same row, you have to jump with a drop in each square.
With a cottage before the square where the stone is, you stop, stand on one leg and try to take the stone. If you succeed, you go back to the beginning and throw the stone at the next cottage.
After you have finished all the squares in ascending order and you have to go through them in descending order every time you jump in one foot from the square to the square you have to go all the way, jumping over the square where the stone is, and then come back to pick up the stone from the square in which it is located.
A game, which the children of the 60s and 70s of the last century still remember quite well.
For today’s young people, this game called Turkey is rather an untremiss memory of true, it is a reminder of the stories of our parents or grandparents. I perosonal, I had the opportunity to play Turkey only once, as a child and I think I was old enough to remember in detail the specifics of the game, but my father always told with great enthusiasm about childhood experiences opposite this game. I’m sure many of our parents would tell with many emotions about Turkey(Turca). So you can ask them too!
A game that may apparently be known, however, in reality remains unknown for days Our. An interesting fact is that a few years ago, The Turkey was playing (in places it is also played in present) throughout the Romanian space. We can’t talk about a game that came up and developed only in a specific region. So, I think The Turkey hasn’t appeared since a few years ago, but it has roots in a long time. It is not logical that in 70-80 years to expand so rapidly from the area To Dniester or vice versa, when there was no media in the Table. So, we can talk about Turkey as a traditional game, specific to the Romanian space, which today between the space between Prut and Dniester, is no longer practiced!.
Therefore, besides the fact that little by little we look and so many of our habits traditional as they are: old old songs, carols, dances specific to Romanian, the style and wearing of national clothes, culinary traditions and many others from the our authentic, we note with great regret that even our traditional games are left to oblivion.
Can you imagine how nice it would be if today we talked about organizing the local championships or national at Turkey. Do you find it utopian? Not! I think it’s as realistic as the existence of Football, Hockey, Field Tennis or Lacrosse. Let there be a national cup Moldova to Turkey! Maybe under these conditions it would end up being an international sport and that would be was an opportunity for all of us to be proud. Having discussions with several of those who played Turkey in childhood, we unanimously confess that Turkey is a very addictive game, which has its its rules well determined and improved already over time.
So, what is the Turkish(Turca) game:
It is necessary:
1.a space of about 40-50 m long and 20-25 width;
2. two teams of one or more players in each team, but no more than 3-4 in one the team;
3. a pit not too large (about 5 cm in depth and about 20 cm in length);
4. a stump of approximate length 60-80 cm;
5. Turkey, which is a stick less than about:15-20 cm long, sharp at the ends and which it had to be carved in such a way that it was made up of 4 four well-determined sides.
Rules of the game:
A. the two teams sit one at a time at the pit and the other in the field;
B. the team that is going to give through each player a series of blows from the direction of the pit to the team placed in the field;
C. the team located in the field has the task of catching or throwing the turret according to certain rules;
D. the first shot comes to the players located near the pit and consists of the placement of the perpendicular to the pit. The first player with both hand takes the stump in such a way that the other end of the stump to be placed in the pit, under the turret. Then throw the turret through a jerk, into the field.
Players from the other team must stay at a distance of about 6 steps, and at this time must catch the turret. If they catch her without her having previously touched the field, the player at the pit is eliminated and must pass to the next player in the team on the kick. If someone from the members of the field team manages to achieve the touch of the turret, then that member wins the possibility to take a «step» from the place where the ground is touched. The one who threw the turret
to place the stump perpendicular to the middle of the pit, and the player who has touched the turret will take the turret in your hand and take a step from the place where the turret fell towards the direction of the grave. Later will throw the turret towards the pit in such a way as to hit the player’s stump in the team which is positioned in the pit. If he touches the stump, the player at the pit is eliminated, and if not, the one at the pit will proceed to the second shot.
E. the second blow is to put the turret with one of the ends in the pit, so that the player can hit with the stump over the other end in such a way that the turret to jump up and out of the air to strike as far away as possible in the field. Here, if the field team catches the turret before it touches surface of the soil, remove the people from the pit and they pass to the strike. Where the turret falls, estimates how many stumps, head to head, are up to the grave, and the one at the pit asks him for approval team in the field. If I agree, the number of points set is offered, if not, move to measured, counted. When the people at the estimate hit are wrong, they’re put down to double, and if they’re wrong in approval, they’re double-crossed by those who asked for it, from hitting.
F. If in the second shot the turret touches one of the players in the field at this second blow, without him catching it before it touches the ground, is calculated a
number of points less set at the beginning for the team in the field.
G. Play continues to a certain number of scores. Usually this is 120. In any case it could be modified after the participants’ wishes.